/**
* Automatically generated on 2008/December/09	14:07:31  (EST -0500)
**/
package termint.game.monsters.all;
import termint.game.Alignment;
import termint.game.monsters.Monster;
import termint.game.monsters.MonsterSymbol;
import termint.game.monsters.Generation;
import termint.game.monsters.MonsterAttack;
import termint.game.monsters.Size;
import termint.game.monsters.Sound;
import termint.game.monsters.Resistance;
import termint.game.monsters.Flag;
import termint.game.monsters.Color;
public class Ice_Vortex extends Monster {
	public Ice_Vortex() {
		super("Ice_Vortex",
		 MonsterSymbol.VORTEX, 
		5/*lvl*/, 20/*spd*/, 2/*ac*/, 30/*mr*/, new Alignment(0)/*alignment*/, 
  		new Generation[] {Generation.NOHELL, Generation.GENO, Generation.NOCORPSE}, 1, 
		new MonsterAttack[] {new MonsterAttack(MonsterAttack.Type.ENGL, MonsterAttack.Damage.COLD, 1, 6)}, 
		0 /*weight*/, 0 /*nutrition*/, null /*special behavior*/, Sound.SILENT, Size.HUGE, 
		new Resistance[] {Resistance.COLD, Resistance.SLEEP, Resistance.POISON, Resistance.STONE} /*resists*/, 
		new Resistance[] {} /*conferred*/, 
		new Flag[] {Flag.FLY, Flag.BREATHLESS, Flag.NOEYES, Flag.NOLIMBS, Flag.NOHEAD, Flag.MINDLESS,Flag.HOSTILE, Flag.NEUTER,Flag.INFRAVISIBLE},
		Color.CYAN,
		109 /*raw array index*/);
	}
}
